On July 24, 2025, the highly anticipated soulslike action RPG WUCHANG: Fallen Feathers will launch globally with full support for NVIDIA DLSS 4 featuring Multi Frame Generation. This advanced AI-powered technology delivers significant framerate improvements for GeForce RTX 50 Series GPUs, with reported boosts of up to 5.9x at 4K resolution, G.Business reports, citing NVIDIA.
A dark myth comes to life
Developed by Leenzee and published by 505 Games, WUCHANG: Fallen Feathers is set in the waning years of China’s Ming Dynasty — a time of war, political turmoil, and supernatural afflictions. Players assume the role of Wuchang, a pirate warrior plagued by a mysterious disease known as Feathering, which is slowly transforming her body.
The game combines classic soulslike gameplay with dynamic melee combat, immersive storytelling, and culturally rich visuals inspired by Chinese folklore. Players explore the devastated land of Shu, craft weapons, enchant their arsenal, and absorb new abilities from defeated enemies to shape their evolving fighting style.
DLSS 4: AI-powered performance with next-generation scaling
As one of the flagship titles for DLSS 4, WUCHANG benefits from the full suite of NVIDIA’s latest rendering innovations:
- DLSS 4 with Multi Frame Generation
- DLSS Super Resolution
- DLSS Frame Generation
- DLAA (Deep Learning Anti-Aliasing)
- NVIDIA Reflex for reduced system latency
DLSS 4 leverages a transformer-based AI model to predict and generate multiple future frames. This allows the GPU to focus on critical rendering tasks while maintaining ultra-smooth gameplay, especially at high resolutions and with ray tracing enabled.
Performance benchmarks confirm major FPS gains
Official performance data released by NVIDIA confirms the impact of DLSS 4 on gameplay fluidity:
Resolution | GPU | Average FPS | Performance Boost |
---|---|---|---|
4K Ultra | RTX 5090 | ~370 FPS | 5.9x |
1440p | RTX 5080 / 5070 Ti | 230+ FPS | 4.3x |
1080p | RTX 5070 | ~200 FPS | 3.7x |
At all settings, WUCHANG: Fallen Feathers delivers responsive combat and cinematic presentation, showcasing the full potential of NVIDIA’s latest technologies.
New official trailer highlights visual and technical depth
To coincide with the upcoming launch, an official trailer for WUCHANG: Fallen Feathers has been released, featuring gameplay footage enhanced with DLSS 4 and real-time combat sequences. The trailer offers a preview of the game’s gothic environments, mythical enemies, and the protagonist’s transformation arc.
The trailer emphasizes the game's technical polish, atmospheric world-building, and its position as a benchmark title for modern RTX-powered gaming.
DLSS 4 expands across major July titles
WUCHANG is part of a broader rollout that brings DLSS 4 to multiple titles launching in late July:
- Killing Floor 3 – A co-op action-horror FPS
- The First Descendant – Season 3 “Breakthrough” preview with hoverbikes and raid bosses
- Wildgate – PvP sci-fi shooter with DLSS Super Resolution and ship-based combat
These integrations further extend the reach of NVIDIA’s AI-enhanced rendering platform, reinforcing the value of RTX 50 Series hardware for modern gaming.
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